Markdown

Habit Design & Recovery Card

Use this for one habit at a time. Trying to design three habits at once usually produces zero.

1. The Habit, Precisely

2. The Cue

Pick something concrete and already-existing in your day — not “when I feel motivated.”

3. Environment Change

Make the habit easier to start and the competing behavior harder to fall into.

Make it easierMake the alternative harder

4. Friction Audit

5. Recovery Rule

Decide this now, while you are calm — not after you have already missed a day.

6. Two-Week Evidence Log

Log context, not judgment. “Skipped, meeting ran long, phone was in another room” is useful. “Failed again, lazy” is not.

DayDid it? (Y / N / minimum version)Context (cue present? what got in the way?)
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7. Review After 14 Days

Boundary

This card is for ordinary personal habits — exercise, reading, a work routine, a small daily practice. It is not a treatment plan for addiction, compulsive behavior, disordered eating, or a diagnosed psychiatric condition, and repeated failure at that scale is a signal to talk to a qualified professional, not to redesign the cue.